2D-Grafik Was ruft die Paint - Methode auf ?

Feeder

Bekanntes Mitglied
Hey Leute ich bin auf etwas eigenartiges gestoßen. Mein JPanel Konstruktor verweist nicht auf die paint - methode. Wer ruft sie also auf.

Java:
package game2D;

import java.awt.Component;
import java.awt.Dimension;
import javax.swing.JFrame;


public class Game extends javax.swing.JFrame {

    public Game() {
        setResizable(false);
        initComponents();
    }

    @SuppressWarnings("unchecked")
    // <editor-fold defaultstate="collapsed" desc="Generated Code">                          
    private void initComponents() {

        jButton1 = new javax.swing.JButton();
        jButton2 = new javax.swing.JButton();
        jButton3 = new javax.swing.JButton();

        setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
        setTitle("Spiel");

        jButton1.setText("Credits");
        jButton1.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                jButton1ActionPerformed(evt);
            }
        });

        jButton2.setText("Start");
        jButton2.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                jButton2ActionPerformed(evt);
            }
        });

        jButton3.setText("Ende");
        jButton3.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                jButton3ActionPerformed(evt);
            }
        });

        javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
        getContentPane().setLayout(layout);
        layout.setHorizontalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(layout.createSequentialGroup()
                .addGap(46, 46, 46)
                .addComponent(jButton1, javax.swing.GroupLayout.PREFERRED_SIZE, 149, javax.swing.GroupLayout.PREFERRED_SIZE)
                .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, 72, Short.MAX_VALUE)
                .addComponent(jButton3, javax.swing.GroupLayout.PREFERRED_SIZE, 115, javax.swing.GroupLayout.PREFERRED_SIZE)
                .addGap(63, 63, 63))
            .addGroup(javax.swing.GroupLayout.Alignment.TRAILING, layout.createSequentialGroup()
                .addContainerGap(javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
                .addComponent(jButton2, javax.swing.GroupLayout.PREFERRED_SIZE, 268, javax.swing.GroupLayout.PREFERRED_SIZE)
                .addGap(52, 52, 52))
        );
        layout.setVerticalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(layout.createSequentialGroup()
                .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
                    .addGroup(layout.createSequentialGroup()
                        .addGap(63, 63, 63)
                        .addComponent(jButton3, javax.swing.GroupLayout.PREFERRED_SIZE, 57, javax.swing.GroupLayout.PREFERRED_SIZE))
                    .addGroup(layout.createSequentialGroup()
                        .addGap(38, 38, 38)
                        .addComponent(jButton1, javax.swing.GroupLayout.PREFERRED_SIZE, 52, javax.swing.GroupLayout.PREFERRED_SIZE)))
                .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, 49, Short.MAX_VALUE)
                .addComponent(jButton2, javax.swing.GroupLayout.PREFERRED_SIZE, 106, javax.swing.GroupLayout.PREFERRED_SIZE)
                .addGap(25, 25, 25))
        );

        pack();
    }// </editor-fold>                        

    private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) {                                         

        new Credits().main(null);
    }                                        

    private void jButton3ActionPerformed(java.awt.event.ActionEvent evt) {                                         
        dispose();
    }                                        

    private void jButton2ActionPerformed(java.awt.event.ActionEvent evt) {                                         
        JFrame minigame = new JFrame("Game");
        minigame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        minigame.setSize(640,400);
        minigame.add(new MiniGame());
        minigame.setVisible(true);
        minigame.setResizable(false);
    }                                        

    
    public static void main(String args[]) {
       
        java.awt.EventQueue.invokeLater(new Runnable() {
            public void run() {
                new Game().setVisible(true);
            }
        });
    }

    // Variables declaration - do not modify                     
    private javax.swing.JButton jButton1;
    private javax.swing.JButton jButton2;
    private javax.swing.JButton jButton3;
    // End of variables declaration                   
}
Java:
package game2D;

import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import javax.swing.ImageIcon;
import javax.swing.JPanel;

public class MiniGame extends JPanel {
    
    Image img;
    
    public MiniGame(){
        setFocusable(true);
        ImageIcon icon = new 
        ImageIcon(this.getClass().getResource("background.jpg"));
        img = icon.getImage();
    }
    
    public void paint(Graphics g){
        super.paint(g);
        Graphics2D fg = (Graphics2D) g;
        g.drawImage(img, 0, 0, null);
    }
}


Purer Anfänger 😀 Nicht wegen der Sauberkeit mekern 😀
 
Wie kann ich dir ein Danke geben. Meine Annotation hat gefehlt 😀. War der compiler zwar nicht zickig hat also trotz der Unsauberkeit geklappt 😀
 

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