package javagame;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class FirstGame extends JFrame implements ActionListener {
private JButton open;
private JButton settings;
private JButton close;
public static void main (String[]args) {
new FirstGame();
}
public FirstGame() {
JFrame fr = new JFrame();
fr.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
fr.setLayout(null);
fr.setSize(300, 300);
fr.setLocation(600, 250);
fr.setVisible(true);
JButton open = new JButton("Start");
open.setBounds(100, 25, 100, 40);
open.setVisible(true);
open.addActionListener(this);
fr.add(open);
JButton settings = new JButton("Settings");
settings.setBounds(100, 100, 100, 40);
settings.setVisible(true);
settings.addActionListener(this);
fr.add(settings);
JButton close = new JButton("Close");
close.setBounds(100, 175, 100, 40);
close.setVisible(true);
close.addActionListener(this);
fr.add(close);
}
public void actionPerformed(ActionEvent e) {
if(e.getSource()==close) {
System.exit(0);
}
}
}